#ifndef __GAME_H__

#define __GAME_H__

#include <control.h>
#include <stdio.h>

void initGame(FILE *map, field **fld);
void beginTurn(color clr);
void beginDay(field **fld);
void linkHexagons(field **fld, field *current, int i, int j, int side);
void magnitude(field *root, int *magn);
void setInitialFunds(field *capital, int magn);

#endif
